BARADIN BLACKHAMMER
Deity: Grungi - Ancestor God of the Forge.
Hair Color: White as the snow of Karak Kadrin
Eye Color: Deep Blue
Age: 222 years
Height: 5'4
Weight: 235 lbs.
Build: Stocky
Beard Style: Several strands interwoven clasped together by fine Zhufbar Gold. Once a mighty and proud beard, it was cut short after it became
apparent that longer beards might be hazardous around certain machines, such as the whirling blades of a Gyrocopter!
Hair Style: Shaved head, with top hair pulled back to a ponytail.
Armor Type: Finely crafted leather, with enough pockets for any part needed to fix any machine!
Preferred Weapon Type: finely made Dwarven handguns, none of those shoddy manling pieces! And perhaps a spanner.
Shield: Bah! Shields? Nothin' a solid Thunderer's Blast can't go right through! Cept' maybe Gromril, it's
Dwarven, so that's expected.
Brief history in the travels, exploits, and adventures of Baradin Blackhammer of Zhufbar:
Baradin Blackhammer… how to begin? Perhaps, as with all proper dwarven tales, it is proper to start with the history of the illustrious Blackhammers. The Blackhammers have always resided in or around the Blackwater Keep of Zhufbar. It was during the days of Kurgan Ironbeard that the Blackhammers we're first recognized as an eccentric, albeit handy clan. They first toyed with crossbows, and often times even ventured extensively above ground! They tinkered with all manner of contraptions and war machines. It was this disturbing trend that became more and more prevalent within Zhufbar, the Keep the Blackhammer Clan was proud to call home.
Many years later Baradin had ventured far and wide across the old world. He joined a group of quarrelers and later a band of rangers. It was amongst these Rangers that Josef Bugman (a right strange name for a dwarf) asked him and some of his fellows to deliver a shipment of Ale to Barak Varr, with orders attached. Upon arriving at Barak Varr, Baradin and his fellow Rangers we're informed they were to oversee the shipment of ale to a place called Lustria.
After a long journey across the sea, and many years later Baradin returned to the Old World.
He'd seen the shores of Ulthuan, and the Jungles of Lustria, even the dreaded shores of Naggaroth. Fired cannon upon the decks of Ironclads, and fought
ship to ship. Baradin Blackhammer, was a eccentric dwarf indeed. Baradin loved the smell of gunpowder, and the rumble of an engine, he even enjoyed being out
at sea. But he had finally returned to Zhufbar, where he had enjoyed his time with the Engineers Guild. Until recently, now Baradin has made preparations to
march once more, under the banner of a new Dwarf Lord!
CHARACTER INFORMATION:
Game you want to join for: Warhammer Online
Character Name: Baradin Blackhammer
Character Class: Engineer (Rifleman/Tinker)
Character Level: 10 (just moved over to Phoenix Throne)
PERSONAL INFORMATION:
Experience (Baradin/Engineer) I've played almost every MMO that's come out to some degree. Most extensively SWG. I ran the
guild The Knights of Corellia on the Bria Server. We enjoyed extensive pvp success, and built a large city in the wilds of Corellia.
Email address (will be deleted after): *********
Country/Time Zone: Central Time, Texas, U.S.A
Complete the Bartle Test and post score. -
Socializer -67% Explorer 60% Achiever 50% Killer 20%
GENERAL QUESTIONS:
Why do you want to join? - Ruryk posted a response when I introduced myself as a new Dwarven warrior on the WAR forums. I later sent him a message in game, and
we had a good Roleplaying session. I thought this sounded like a great guild to be in from the time that I talked with him. I also have a good knowledge of
Warhammer Dwarven Lore. They have been my table top army for about 10 years now. So this guild seemed like a good fit. I also talk to Rerex who
likewise seemed like a great member.
How did you hear about us? Ruryk
Did you read the F.A.Q.? Indeed I
did.






